Dan Roy

Co founder of Mundito Games

Game Designer, Learning Games Network

Dan Roy is a game designer with the Learning Games Network, where he’s building a playful community of language learners called Xenos.  He designed three games to teach science with LGN’s partner, BrainPOP: Food Fight, Guts and Bolts, and Chronopticon. Before joining the Learning Games Network, he worked with MIT’s Education Arcade on Lure of The Labyrinth, helping middle-schoolers build comfort with and curiosity about math through puzzles. Previously, Dan was a designer at Muzzy Lane Software, where he worked on Making History: The Calm & The Storm. He holds an S.M. in Comparative Media Studies from MIT and a B.S. in Computer Science from UMass Amherst.