The International Game Developers Association (IGDA) Game Design Special Interest Group recently held a Mentor “Ask Me Anything (AMA)” with Game Writers in conjunction with the National STEM Video Game Challenge. Teachers and students throughout the United States contributed questions about the process of writing original video games. The expert panel moderated by Felix Wilhelmy featured: Sheri […]
Whether you’re a game design professional or someone who feels strongly about supporting the educational growth of youth (or both!), the Challenge is excited to help support your efforts to assist students in creating their own original video games.
A major goal of the 2017 Challenge is to empower adults – parents, teachers, librarians, etc. – who wish to support young people as they participate in the Challenge. To many adults who are new to games and game design, the prospect of helping young people design and make games can be a daunting one. Together, the partners behind the STEM Challenge have helped thousands of adults (and hundreds of thousands of youth) learn about games design. In recent years, a wide variety of tools and curricula have become available to teach game design and allow novice designers to make games. Many of these tools are designed specifically for education and allow for the creation of sophisticated games without a need for programming or other technical skills.